The Green Knights

Historians tell tales of a golden age long ago, an age long past and almost forgotten. They speak of the Great Upheaval that ended the golden age, and the Wild Times which followed. In this the current age, Civilization clings desperately to a toe hold along the shores of the Inneoin Sea while the living forest known as the Wode attempts to push the inhabitants back.

The adventure begins in the coastal city Versia.

House Rules
Roll 20 Campaign page
Voip through Discord

The Green Knights

thail_dl schyzm n7naprk Ivell Diane Dragacon_Blaze babylizabeth JayNoel